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Graphics Programming with DirectX 9 ? Module 1 eBook


This course was specifically designed to be the first course that a student takes at Game Institute following their C++ training. However, even programmers with some experience are likely to encounter a significant amount of useful information and learn some new techniques along the way. This is the first course in a three-part series on DirectX Graphics version 9. The framework created in this course will be expanded in modules II and III of the series and as such, this is a pre-requisite course for students who intend to continue with the rest of the series.


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