|
Graphics Programming with DirectX 9 ? Module 2 eBook
|
Students who have completed Graphics Programming Module I will continue their examination of DirectX Graphics and important 3D programming techniques. Now that students have a good grasp of the basics, it is time to tackle more challenging subject matter. The goal of this course is to start building a more robust set of 3D graphics technologies utilizing the features of the DirectX Graphics fixed-function pipeline as well as proprietary non-platform specific tools. Along the way students will implement a number of exciting new components for use in their games (dynamics scenes, animated characters, trees, a powerful collision system, etc.) as well as some helpful tools to aid in the game design process. In the conclusion to this course series, students will complete the construction of their own real-time rendering engine which will include support for all of the features that are studied in Modules I and II in addition to more contemporary concepts like the programmable pipeline, normal mapping, real-time shadows, and other highly advanced effects.
|
|
|
| Random eBooks | |
|
C++ Network Programming, Vol. 1- Mastering Complexity with ACE and Patterns
| Book Info Provides practical solutions for developing and optimizing complex distributed systems using the ACE, a revolutionary open-source framework that runs on dozens of hardware platforms and operating systems. Guides software professio.. (read more) | Beginning Shell Scripting
|
- Covering all major platforms-Linux, Unix, Mac OS X, and Windows-this guide shows programmers and power users how to customize an operating system, automate commands, and simplify administration tasks using shell scripts
- Offers compl.. (read more)
| Field-Based Coordination for Pervasive Multiagent Systems
| More and more, software systems involve autonomous and distributed software components that have to execute and interact in open and dynamic environments, such as in pervasive, autonomous, and mobile applications. The requirements with respect to dyn.. (read more) | Openvpn- Building And Integrating Virtual Private Networks
| This book is a comprehensive guide to using OpenVPN for building both secure VPNs. The book is written in a very friendly style that makes this complex topic easy and a joy to read. It first covers basic VPN concepts, then moves to introduce basic Op.. (read more) | The Design And Implementation Of The FreeBSD Operating System
| FeeBSD -- Comprehensive, up-to-date, and authoritative -- truly the latest and greatest from the source! Written by the original architect of BSD -- McKusick has been involved with the product since its' inception and knows it bett.. ( read more) |
| |
|